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The Virtual Salt Water Marsh

Page history last edited by Heidi Trotta 1 yr ago
Endangered Ecosystems – Hidden Secrets of the Salt Marsh 

(Part 2 - A Case-Based Learning Scenario)

 

FIG Submission - April, 2008

ENV 1019NA/AA, ERTH 1019NA  and BIOL 2341 AA 

Faculty Member:  Marian Glenn and Martha Schoene

Instructional Designer:  Heidi Trotta, Danielle Mirliss

 

NMC Virtual Learning Prize Submissions

Awarded July, 2008 for Part2

Winning Proposal 

 

Article in the NMC Campus Observer 

 

Abstract:

 

Students come into college with pre-assumptions on how things work. When faced with complex problems, students jump to conclusions based on what they can physically see and their past experience. Based on real world contexts, case-based learning has been used effectively to help students become team-oriented problem solvers. Virtual worlds offer the tools and affordances to build graphically rich, interactive learning environments. In order to better support the educational community, this proposal seeks to develop a set of tools, inspired by the popular games Myst and Nancy Drew, to allow for the development for interactive case-based learning scenarios.

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