| 
  • If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.

  • You already know Dokkio is an AI-powered assistant to organize & manage your digital files & messages. Very soon, Dokkio will support Outlook as well as One Drive. Check it out today!

View
 

Virtual Teams - Presentations

Page history last edited by Heidi Trotta 16 years, 1 month ago

 

MARC 2007

Mid-Atlantic Regional Conference - Educause

January 11, 2007

Baltimore, Md.

Team Building in Virtual Worlds

Abstract:The use of virtual worlds provides a means for educators to bring a simulated real-world experience to the classroom. This case study will explore how undergraduates were able to go beyond the confines of the classroom space to gain team-building skills through the use of the virtual world Second Life.

Proposal

Presentation Materials 

 

NMC Regional Conference 2006

(Co-presented with Danielle Mirliss )

November 10, 2006

San Antonio, Tx.

Supporting Virtual Teams in Second Life: A Case Study

Abstract: The use of virtual worlds provides a means for educators to bring a simulated real-world experience to the classroom. This case study will explore how undergraduates were able to go beyond the confines of the physical classroom space to gain valuable team-building skills through the use of the virtual world Second Life. The presenters will share lessons learned regarding the planning and implementation of a virtual world activity from both the faculty and student perspectives.

Presentation Materials

 

Impact of Digital Media Symposim - NMC Second Life Campus

(Co-presented with Danielle Mirliss )

October 20, 2006 

NMC Campus of Second Life.

Engaging the Disengaged: A Case Study

Abstract: The use of virtual worlds provides a means for educators to bring a simulated real-world experience to the classroom. This case study will explore how undergraduates were able to go beyond the confines of the physical classroom space to gain valuable team-building skills through the use of the virtual world Second Life. The presenters will share lessons learned regarding the planning and implementation of a virtual world activity from both the faculty and student perspectives.

Presentation Materials

Comments (0)

You don't have permission to comment on this page.