MARC 2007
Mid-Atlantic Regional Conference - Educause
January 11, 2007
Baltimore, Md.
Team Building in Virtual Worlds
Abstract:The use of virtual worlds provides a means for educators to bring a simulated real-world experience to the classroom. This case study will explore how undergraduates were able to go beyond the confines of the classroom space to gain team-building skills through the use of the virtual world Second Life.
Proposal
Presentation Materials
NMC Regional Conference 2006
(Co-presented with Danielle Mirliss )
November 10, 2006
San Antonio, Tx.
Supporting Virtual Teams in Second Life: A Case Study
Abstract: The use of virtual worlds provides a means for educators to bring a simulated real-world experience to the classroom. This case study will explore how undergraduates were able to go beyond the confines of the physical classroom space to gain valuable team-building skills through the use of the virtual world Second Life. The presenters will share lessons learned regarding the planning and implementation of a virtual world activity from both the faculty and student perspectives.
Presentation Materials
Impact of Digital Media Symposim - NMC Second Life Campus
(Co-presented with Danielle Mirliss )
October 20, 2006
NMC Campus of Second Life.
Engaging the Disengaged: A Case Study
Abstract: The use of virtual worlds provides a means for educators to bring a simulated real-world experience to the classroom. This case study will explore how undergraduates were able to go beyond the confines of the physical classroom space to gain valuable team-building skills through the use of the virtual world Second Life. The presenters will share lessons learned regarding the planning and implementation of a virtual world activity from both the faculty and student perspectives.
Presentation Materials
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