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Biohazard Training

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on March 19, 2008 at 3:43:13 pm
 

Biohazard Training Using Virtual Worlds

 

PSMA 8511VU Topics in Health Management

Faculty Member: Annie Hewitt, Graduate Department of Public and Healthcare Administration

Instructional Designer: Heidi Trotta

Spring 2008

 

Developing best practices for healthcare managers in the face of all hazards is increasingly becoming a necessity across all levels of healthcare professions. Traditional methods of recreating community and national health emergencies in the classroom has been in the form of table-top exercises, however, the use of online environments opens up other simulation possibilities, especially for those students at a distance. One such project has been developed in the virtual world of Second Life by the Idaho Bioterrorism Awareness and Preparedness Program titled, Play2Train. Dioramas have been created in this virtual space of three dimensional replicas or scale models of a virtual town and hospital that provide opportunities for training through interactive role playing.

 

Joining the Play2Train Open Content Alliance, Seton Hall faculty and instructional designers developed a case study to add to previously developed scenarios specifically geared for students in Managing Community Health Services (PSMA8511), a course in the Masters program in Public and Healthcare Administration.

 

 

On March 7, 2008, using the virtual world of Second Life, students observed and participated in a scripted re-enactment of a community emergency, assuming emergency community and public healthcare professional roles to practice emergency preparedness decision making skills. A debrief followed the exercise and students reflected on the process.

 

 

Resources:

Machinima - Created by Ramesh Ramloll of Pre-Scenario~ written and starring TLTC Instructional Designers

 

 

 

 

 

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